Fan-made dungeon & shopkeeper wiki

Fell&Sell

Bring steel into the dark.
Bring profit back into the light.

A field-tested guide to dungeon biomes, risky loot runs, run-changing builds, furniture buffs, crafting, and ruthless shop economics.

Released26 Aug 2026PlatformWindows / SteamModeSingle-player
Scroll to open the ledger

ONE LOOP. TWO LIVES.

Survive the run.
Earn the shelf.

Fight through a first-person roguelike dungeon where every extra room puts the unbanked haul at risk.

Return to craft equipment, arrange combat-boosting furniture, read demand, and set every price tag yourself.

Start Here

Your first four entries

New shopkeepers should learn the complete loop before optimizing a single system.

FIELD NOTE · DUNGEON 03

Down where the
souls run like rivers.

The confirmed descent crosses the skeletal Shallow Dungeon, the goblin-held Overgrown Dungeon, and the necromancer-haunted Darkest Dungeon.

Study all three biomes

The Complete Ledger

18 guides. No invented numbers.

Confirmed mechanics are separated from demo observations and launch details still waiting for verification.
Start Here

The game loop, demo route, and controls.

01
Beginner GuideA practical first-run plan for surviving the dungeon, banking loot, crafting useful gear, and opening a profitable shop.
02
Demo WalkthroughA spoiler-light route through Demo 2.0, from settings and the first dungeon trip to crafting and your first sales.
03
Controls and KeybindsConfirmed control options, movement changes, and a safe setup checklist for Demo 2.0 and launch builds.
Dungeon Ledger

Biomes, bosses, traps, and loot.

01
Dungeon GuideHow dungeon progression, extraction risk, bosses, special rooms, destructible scenery, and better loot fit together.
02
Dungeon BiomesThe confirmed Shallow, Overgrown, and Darkest Dungeon zones, their enemies, atmosphere, and reward progression.
03
Boss GuideWhat is confirmed about zone bosses, how to prepare without invented weaknesses, and what the live guide still needs.
04
Traps GuideConfirmed trap changes, practical room-reading habits, and version warnings for the dangerous procedural dungeon.
05
Loot GuideWhere loot fits in the dungeon-to-shop economy, why deeper is richer, and when to bank a valuable haul.
Build Workshop

Weapons, lifesteal, altars, and perks.

01
Best BuildsA version-safe build framework using weapons, altar effects, passive furniture buffs, and risk management.
02
Hammer BuildHow the demo's stun-focused hammer setup works, what supports it, and why launch players must retest it.
03
Lifesteal BuildA cautious guide to the demo healing-on-hit interaction, multi-target attacks, and safe live-build testing.
04
Altars and Passive PerksConfirmed altar examples, furniture-backed passive bonuses, and how to evaluate radical run-changing effects.
Merchant's Desk

Pricing, decorations, and furniture buffs.

01
Shop Pricing GuideA fact-based pricing method using supply, demand, prestige, decoration bonuses, and observed customer transactions.
02
Decoration BonusesHow decoration connects shop appeal and dungeon power, plus a method for documenting real bonus values.
03
Furniture BuffsPersistent combat benefits from shop furniture, reported demo effects, layout planning, and live-build verification.
The Forge

Crafting, blueprints, weapons, and armor.

01
Crafting GuideHow materials and recipes become equipment, shop fixtures, better runs, and sellable value.
02
Blueprint LocationsWhat is actually known about recipes and blueprint leads, with a launch-ready method for mapping every source.
03
Weapons and ArmorConfirmed equipment roles, weapon observations, crafting priorities, and the data needed for a trustworthy gear catalog.

About the game

Why buy from heroes
when you can become one?

Fell & Sell is a first-person action roguelike and fantasy shop-management game by Art Games Studio S.A. Enter dangerous procedural floors, escape with valuable stock, forge equipment, and transform a roadside cabin into a merchant powerhouse.

Decoration has teeth: the right layout improves the next expedition and the shop's sales appeal. Every return becomes a choice between survival gear, stronger shelves, and immediate gold.

Visit the official Steam page ↗
Developer
Art Games Studio S.A.
Publisher
Art Games Studio S.A.
PlayWay S.A.
Genres
Action · RPG · Simulation
Languages
11 supported
Storage
4 GB

THE SHOP DOORS ARE OPEN

Ready to risk
one more floor?

Read the beginner guideWatch official trailer ↗
Fell & Sell Beginner GuideStart HereFell & Sell Demo WalkthroughStart HereFell & Sell Controls and KeybindsStart HereFell & Sell Dungeon GuideDungeon LedgerFell & Sell Dungeon BiomesDungeon LedgerFell & Sell Boss GuideDungeon LedgerFell & Sell Traps GuideDungeon LedgerFell & Sell Loot GuideDungeon LedgerFell & Sell Best BuildsBuild WorkshopFell & Sell Hammer BuildBuild WorkshopFell & Sell Lifesteal BuildBuild WorkshopFell & Sell Altars and Passive PerksBuild WorkshopFell & Sell Shop Pricing GuideMerchant's DeskFell & Sell Decoration BonusesMerchant's DeskFell & Sell Furniture BuffsMerchant's DeskFell & Sell Crafting GuideThe ForgeFell & Sell Blueprint LocationsThe ForgeFell & Sell Weapons and ArmorThe Forge