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Fell & Sell Updates & Official Sources

Track Fell & Sell patch notes and roadmap status with dated official Steam sources, current update summaries, and clearly labeled version-sensitive evidence.

Source review — 2026-10-13

Checked the official Steam store and developer news. The September 23 version 1.7.1 hotfix remains the newest verified gameplay release; October 7–8 Steam posts promote a developer stream and Brasil Game Show demo, not a new patch. September 22 version 1.7.0 adds weapon hot-swapping, minimap enemy markers and armor diminishing returns, following the September 18 Dungeon Update. This review did not independently recheck the official YouTube list. No separate official game website or developer-endorsed official Wiki could be verified; fan wikis are not used as factual authority.

Announcement dates follow the official Steam news listing. Exact drop rates, upgrade costs, and post-update stat values remain unclaimed unless the current client or a later official note publishes them.

  • · Hotfix
    Ver. 1.7.1 - Grandma’s Letter fix + Credits

    Adds main-menu credits and fixes a Dungeon+ level 16 boss incorrectly dropping Grandma’s Letter. The announcement makes no claim that the quest or other letter drops have changed.

  • · Patch notes
    QoL Update + Fixes! (1.7.0)

    Adds weapon hot-swapping, minimap enemy markers, a Questboard Completed tab, and armor diminishing returns (damage multiplier = 60 / (armor value + 60)). Also fixes Vampiric Aura, Questboard display and quick-slot duplication, and shortens dungeon teleportation while allowing damage to cancel it.

  • · Patch notes
    Difficulty Settings and Magic Balance

    Adds selectable difficulty levels after player feedback on the Dungeon Update. Consult the official patch note for the current options; older difficulty advice may not match all settings.

  • · Major update
    DUNGEON UPDATE

    Launches Dungeon+ after the main dungeon progression, elite enemies with combat modifiers, Unholy Skull drops, +3 weapon and armor upgrades at the Blasphemous Anvil, three new reward items, room-based enemy groups, slower consumable use, and broad dungeon, loot, prayer, furniture-bonus, AI, and generation balance changes.

  • · Patch notes
    Ver. 1.4.3 - QuestBoard Fixes, Audio Fixes & System Polish!

    Fixes QuestBoard loading hangs, customer queue and counter routing, price-interface clarity, audio stuttering, furniture price stacking, handheld cursor behavior, legacy-demo saves, and localization.

  • · Patch notes
    Ver. 1.4.2 - EXTRA PRICING HELP + NPC AI FIX

    Adds a red price cue when a tag exceeds the acceptable price by 10%–33% and performs a one-time adjustment of severely overpriced existing items to a random acceptable value. Checkout now takes one interaction; the patch also reports customer pathfinding, keyboard-with-gamepad and foliage-performance fixes.

  • · Major update
    SHOP UPDATE

    Ships the roadmap's first stage with three larger properties, physical furniture obstacles and revised customer pathfinding. It reworks pricing so shop bonuses apply above base price, adds item deconstruction and expanded sales UI, removes rug stacking, rebalances item values and furniture recipes, and fixes the Master Dungeoneering reward.

  • · Patch notes
    New languages, optimization + other fixes and improvements!

    Adds Danish, Dutch, Italian, Norwegian and Swedish support; the developer reports map-wide performance and memory improvements. Brightness, gamma and advanced SSAO settings are added, and quality presets now apply correctly in real time.

  • · Patch notes
    Dungeon Map + Inventory Sorting!

    Adds a HUD dungeon minimap and a full map opened with M, plus one-button inventory sorting. The developer also reports storage-chest safeguards, mouse and gamepad sensitivity adjustments, and translation fixes.

  • · Roadmap — two stages now shipped
    Roadmap

    Announces five stages: shop improvements; Dungeon+ and combat changes; a skill system, merchant, taxes and goldless crafting; poll-selected content; and co-op. The Shop Update shipped September 4 and the Dungeon Update shipped September 18; the remaining stages have no announced release dates or confirmed co-op player count.

  • · Patch notes
    Ver. 1.1.3 - SPECIAL ROOMS FIX

    Reports corrected saving of special dungeon rooms and a furniture-loss fix. A recovery safeguard, primarily for players upgrading from version 1.1.0 or earlier, moves previously lost furniture into the Construction Chest. The developer still asks players to report missing items.

  • · Patch notes
    Ver. 1.1.2 - SAVE FILE RECOVERY AND REPAIR

    Introduces automatic MainMenu-scene save correction, recovery from the last valid save, repair of broken save elements and legacy-save migration. The developer also reports a shrine-progress saving fix. These are developer-reported fixes, not a guarantee that every damaged save is recoverable.

  • · Patch notes
    Ver. 1.1.1 - SAVE SYSTEM IMPROVEMENTS + UNSTUCK BUTTON

    Adds Unstuck, returning trapped players to the dungeon entrance, and a temporary return-to-village option. Reports fixes involving house saves, the Quest Board, forest loading, perk persistence, duplication, Iron Oni Mask, Iron Light Armor, Staff of the Dead and recipes. Later save and furniture patches remain relevant.

Primary sources

We prioritize the official Steam store, Art Games Studio developer announcements, the Steam Community hub, official trailers, and text visible in the current game client.

Official update log

The historical entries below are first-party Steam announcements retained for context; the newest verified update is shown in the dated review above. No Wiki source is currently listed on this page.

Version-sensitive evidence

Creator videos and hands-on reviews can reveal useful interactions, but demo behavior is labeled as an observation rather than a permanent rule. We do not copy third-party screenshots or present one run as an official formula.

Unknowns

If a boss name, drop rate, price formula, keybind, or item statistic cannot be verified, we mark it pending. Plausible is not the same as true.

Fell & Sell Beginner GuideStart HereFell & Sell Demo WalkthroughStart HereFell & Sell Gameplay GuideStart HereFell & Sell Controller Support & KeybindsStart HereFell & Sell Dungeon GuideDungeon LedgerFell & Sell Dungeon+ GuideDungeon LedgerFell & Sell Dungeon BiomesDungeon LedgerFell & Sell Boss GuideDungeon LedgerFell & Sell Traps GuideDungeon LedgerFell & Sell Loot GuideDungeon LedgerFell & Sell Armor & Build ComparisonBuild WorkshopFell & Sell Hammer BuildBuild WorkshopFell & Sell Lifesteal BuildBuild WorkshopFell & Sell Altars and Passive PerksBuild WorkshopFell & Sell Shop Pricing GuideMerchant's DeskFell & Sell Decoration BonusesMerchant's DeskFell & Sell Furniture BuffsMerchant's DeskFell & Sell Crafting GuideThe ForgeFell & Sell Blueprint LocationsThe ForgeFell & Sell Weapons and ArmorThe Forge